using System;

namespace Server.Items
{
	public class Drums : BaseInstrument
	{
		[Constructable]
		public Drums()
			: base(0xE9C, 0x38, 0x39)
		{
			Weight = 4.0;
		}

		public Drums(Serial serial)
			: base(serial)
		{
		}

		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			writer.Write((int)0); // version
		}

		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();

			if (Weight == 3.0)
				Weight = 4.0;
		}
	}
}